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Friday, June 27, 2008

GNU Radio Opens an Unseen World


Matt Ettus has the sly smile of someone who sees the invisible. His hands fly over the boards of his Universal Software Radio Peripheral, or USRP, snapping them together with an antenna like Lego bricks. Then he plugs in the naked boards to a USB 2 cable snaking to his Linux laptop.

After few minutes of normal Linux messing around ("Takes forever to boot.... Haven't got the sound driver working yet....") he turns the laptop around to reveal a set of vibrating lines in humps and dips across the screen, like a wildly shaking wireframe mountain range. "Here," he explains, "I'm grabbing FM."

"All of it?" I ask.

"All of it," he says. I'm suddenly glad the soundcard isn't working.

Radio is that bit of the electromagnetic spectrum that sits between brain waves and daylight. It's made of the same stuff that composes light, color, electrical hums, gamma radiation from atom bombs, the microwaves that reheat your pizza.

From our perspective, radio devices behave very differently -- a global positioning system gadget doesn't look like a TV doesn't look like a CB set, even if they are all radios. They are single-purpose machines that use small bits of radio spectrum to do very specific tasks -- about as far from the general-purpose personal computer as you can get. But there's no reason they have to be.

Most of the required components of a radio are the same and can be generalized. And with Moore's law making processors fast enough, much of a radio's function can be done with software.

Building a general radio that can receive and transmit, and attaching it to a software system that can fill in the gaps of what we normally think of as radio, is kind of like the Enterprise's deflector dish: Give engineering 20 minutes and it can do anything the captain needs to move the plot along. One of Ettus' USRPs, with the right daughterboards and radio software, can capture FM, read GPS, decode HDTV, transmit over emergency bands and open garage doors.

The GNU radio project was the brainchild of Eric Blossom, who wanted to create a software HDTV receiver in advance of broadcast flag legislation limiting what hardware was allowed to receive the high-def signal. "We'd just go build one of those things (in software) and moot (broadcasters') control over the hardware," says Blossom.

He teamed up with Ettus, but they lacked a radio platform that was cheap enough to get into many people's hands. They could do a lot with the computer, but there were limits. "How do I get from the antenna into the computer?" explains Blossom. "The computer wants digital samples to work on."

Ettus secured National Science Foundation funding through the University of Utah to design what would become the USRP. "Basically we proposed the 85 percent solution for 10 percent of the price. Given that part of the NSF's charter is about education ... you can get 10 more things in your students' hands for your dollars," says Blossom.

Ettus was drawn more to the technical challenge than the political project.

He wanted to build the HDTV receiver "because it was the Mount Everest ... it was the biggest receive-only mountain." Decoding HDTV was a political act of radio, but, mostly, Ettus wanted to see if he could do it.

Four years later, Ettus hasn't just decoded HDTV, but has gone on to write software that does far more. He's quit his day job to build and sell the USRP hardware full time -- you can buy it from his website starting at $550 for the motherboard.

Ettus and Blossom's software-defined radio on the cheap is popping up in unexpected places, describing a very different radio world from the centralized model that has dominated radio history.

"Decentralized controls enable innovation at the edge -- it's closer to the computer model," says Blossom. "I think what we'll find is that people will come up with things we never really thought about."

Ettus is more concrete about the project's possibilities. Citing Wi-Fi as an example, he envisions "a world in which bandwidth is not an issue. People will create applications that will use that bandwidth, like complete telepresence."

Ettus paints a picture of radio bringing about a many-to-many revolution, like blogging, but for a wider segment of the world. "It enables everybody to be a broadcaster," he says.

Toby Oliver's business is a great example of the street finding its own use for stray radio waves. His company, PathIntelligence, uses the USRP and GNU Radio to track foot traffic in U.K. shopping centers.

Listening for the control-channel signals of mobile phones allows the PathIntelligence setup to pinpoint the location of a phone using triangulation by measuring the difference in time it takes for the signal from a phone to get to multiple antennas.

This works like a very local version of GPS, allowing shopping-center owners to see what shop windows are most popular, and where people tend to congregate or avoid, without actually intercepting any personal data. It's something that processing speed made possible, and the GNU Radio/USRP project made cost-effective.

"Only recently, in the last 12 months, has computing power enabled me to do what I need to in general-purpose software without the expensive development of dedicated DSPs (digital signal processors)," says Oliver. "It means that a whole world of opportunities for tinkerers like me is being opened up."

A person without a phone is invisible to his system, but with the market penetration of mobile phones in Britain, the occasional outlier doesn't damage the data set much. Shopping centers are showing a lot of interest in the information.

But despite his new job, Oliver's background isn't in radio. "In some ways, (software-defined radio) enables the arcane world of RF (radio frequency) to be available to software developers. So you will start to be able to do more and more 'mashups' to RF," he says.

The USRP is being put through its paces in research labs and amateurs' basements all over the world. Ettus sells to companies and governments. Some radio sets out there do more, but Ettus claims that generally the USRP costs a tenth of other software-defined radio-ready equipment. He continues to work on the USRP, developing better signal intelligence and more diverse daughterboards to tune to different bits of radio spectrum.

Blossom is working on a passive radar system that will require a more sensitive hardware setup than the current USRP. His passive radar reads in the ambient radio waves from existing sources, like FM stations and cell towers, and uses them to build a map of the area. At the end of his research, he plans to have "this little gadget that you can plug into a laptop and see what's flying around. We're hoping to see stuff on the order of 50 to 70 kilometers away."

Neither Blossom nor Ettus can predict how their next projects will be used. But that's the point.

Originally posted by Quinn Norton on 06.05.06 at www.wired.com


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One of the most I've been waiting for

This article on silicon.com remember me what i've been present on my post-graduate class a few years ago. I got my interesting assignment to present a future technology f telecommunications. Here are the article :



Holograms on handsets by 2010

Forget 3G, mobiles go 3D

Holographic mobile handsets capable of projecting, capturing and sending 3D images have been developed by an Indian tech company.

By 2010 the devices will routinely beam 3D films, games and virtual goods into our laps according to Indian technology giant Infosys, which has patented the handset.
The portable machines will capture and send 3D snapshots of the surrounding world, helping accident investigators, teachers and doctors work remotely by instantly relaying realistic depictions of car damage, injuries, medical scans or educational aids.

The powerful onboard processor on the Infosys machine would build a series of 2D shots taken, for example, from a digital camera, into 3D holograms using algorithms called 'Fourier' transformations to calculate the extra third dimension.

The patent, granted by the US Patent and Trademark Office, says this allows complex 3D holographic images to be squeezed through the narrow pipes of existing communications networks, by sending only the unprocessed data to be translated into the 3D hologram at the other end.

Infosys' device will be able to both send and receive these 3D images, displaying them using a projector with a laser source and micro holographic optical elements lenses.

The global 3D screen market is forecast by industry to grow to 8.1 million units by 2010.

A spokeswoman for Infosys said: "Holographic handsets have the capability of enriching the user experience, with an actual 3D experience and higher quality images. This gives users a more realistic experience in areas like gaming, medicine, movies etc."

She said the technology would enable 3D images to be displayed without losing resolution, something that is not possible using current 3D technology, such as stereoscopic displays.

Originally posted By Nick Heath

Published: 19 June 2008 11:17 BST

This remarkable technology as I remember firstable introduced by NTT DoCoMo Japan through their film of Vision 2010, and it said that they plan to deploy it on 2012. We can see their newest video of Vision 201X now.It was an interesting promo movie that explore my knowledge much better. The requirement of 500MBps bandwidth to held the communication become a challenging part. Who would be the first?


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Wednesday, June 25, 2008

A new world called VHDL

A few years ago, actually about 1.5 years ago when I have to choose my theses topic, I start to collect much resources about that. And it end when I choose on Broadband Powerline Communication topic. I decided to make a simple modulator demodulator for that kind communication. Maybe it's not a new topic. But i myself have my dreams on that. A prestigious dreams that i hope it can change much of my way of life.
When I decided it, i again collected much resource on how to do it. And i got a new world called VHDL. A Hardware Description Language use to design a digital hardware. This programming language is one of the unpleasant choice for designing such hardware like what I choose one. To make a modem we have to know many theoretical things first.
I hope somebody can directly guide me on my program.
Till now , i haven't finish my program yet. I still hard to find it's detail solution.
And this blog is one of my effort to share and solve my problems. I hope many hardware designer will help me much to finish my graduation. Soon I'll post my program to share others. Before I do that, i'd like to thanks all visitors that have come to my blog.


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Sunday, June 22, 2008

Between DAB and DVB from Wiki, Try World Radio and TV tuner below!

Digital Audio Broadcasting (DAB), also known as Eureka 147, is a digital radio technology for broadcasting radio stations, used in several countries, particularly in Europe. As of 2006, approximately 1,000 stations worldwide broadcast in the DAB format[1].

The DAB standard was designed in the 1980s, and receivers have been available in many countries for several years. Proponents claim the standard offers several benefits over existing analogue FM radio, such as higher-fidelity audio, more stations in the same broadcast spectrum, and increased resistance to noise, multipath, fading, and co-channel interference. However, listening tests carried out by experts in the field of audio have shown that the audio quality on DAB is lower than on FM in the UK, which is the country that accounts for the vast majority of global DAB sales-to-date, due to 98% of stereo stations using a bit rate of 128 kbit/s with the MP2 audio codec, which is unable to match the audio quality provided by FM.[2][3][4]

An upgraded version of the system was released in February 2007, which is called DAB+. DAB+ is not backward-compatible with DAB, which means that only receivers that support the new standard will be able to receive DAB+ broadcasts. DAB+ is 2 - 3 times more efficient than DAB due to the adoption of the AAC+ audio codec[5], which means that DAB+ can provide higher audio quality and more radio stations than DAB allows. Reception quality will also be more robust on DAB+ than on DAB due to the addition of Reed-Solomon error correction coding.

Italy has started transmitting DAB+ stations, Malta and Switzerland are due to launch DAB+ stations in 2008, and Australia and Germany planning on launching DAB+ in 2009. The radio industry in the UK is expecting DAB+ stations to launch between 2010 - 2013[6], and podcast services using the DAB+ format will be launched in the UK in 2009[7].

Digital Video Broadcasting (DVB) is a suite of internationally accepted open standards for digital television. DVB standards are maintained by the DVB Project, an industry consortium with more than 270 members, and they are published by a Joint Technical Committee (JTC) of European Telecommunications Standards Institute (ETSI), European Committee for Electrotechnical Standardization (CENELEC) and European Broadcasting Union (EBU). The interaction of the DVB sub-standards is described in the DVB Cookbook (DVB-Cook).

DVB systems distribute data using a variety of approaches, including by satellite (DVB-S, DVB-S2 and DVB-SH; also DVB-SMATV for distribution via SMATV); cable (DVB-C); terrestrial television (DVB-T, DVB-T2) and digital terrestrial television for handhelds (DVB-H); and via microwave using DTT (DVB-MT), the MMDS (DVB-MC), and/or MVDS standards (DVB-MS)

These standards define the physical layer and data link layer of the distribution system. Devices interact with the physical layer via a synchronous parallel interface (SPI), synchronous serial interface (SSI), or asynchronous serial interface (ASI). All data is transmitted in MPEG-2 transport streams with some additional constraints (DVB-MPEG). A standard for temporally-compressed distribution to mobile devices (DVB-H) was published in November 2004.

These distribution systems differ mainly in the modulation schemes used and error correcting codes used, due to the different technical constraints. DVB-S (SHF) uses QPSK, 8PSK or 16-QAM. DVB-S2 uses QPSK, 8PSK, 16APSK or 32APSK, at the broadcasters decision. QPSK and 8PSK are the only versions regularly used. DVB-C (VHF/UHF) uses QAM: 16-QAM, 32-QAM, 64-QAM, 128-QAM or 256-QAM. Lastly, DVB-T (VHF/UHF) uses 16-QAM or 64-QAM (or QPSK) in combination with COFDM and can support hierarchical modulation.

The DVB-T2 standard will be published after march 2008 and is expected to be approved and submitted to ETSI during 2008.

The DVB-T2 standard will give more-robust TV reception and increase the possible bit-rate by over 30% for single transmitters (as in the UK) and is expected to increase the max bit-rate by over 50% in large SFN (as in Germany, Sweden...).

Besides audio and video transmission, DVB also defines data connections (DVB-DATA - EN 301 192) with return channels (DVB-RC) for several media (DECT, GSM, PSTN/ISDN, satellite etc.) and protocols (DVB-IPTV: Internet Protocol; DVB-NPI: network protocol independent).

Older technologies such as teletext (DVB-TXT) and vertical blanking interval data (DVB-VBI) are also supported by the standards to ease conversion. However for many applications more advanced alternatives like DVB-SUB for sub-titling are available.

You all may try this technology by installing this World Radio and TV Tuner software for free trials. Or you just wanna rip your favourite music from different Internet radio stations over the world.


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TCP/IP Quick Guide 3G Wireless Quick Guide (electronic and printed bundle)